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A Design Research Perspective on Exploring Interactive Augmented Reality Children's Illustration Books in Macau: Case Study - Macau Temple Legends
Date Issued
2024-08
Author(s)
Liang, Shi Yue
Abstract
This project represents a comprehensive study of an interactive picture book employing
augmented reality (AR) technology, focusing on the narratives of the A-Ma Temple and Nezha
Temple in Macau. The target audience comprises children aged 6-9 years to enhance their
concentration on aesthetic development and deepen their understanding of Macau's
historical and cultural heritage. The study resulted in the creating of a picture book that
integrates an interactive AR experience, resulting in highly satisfactory user feedback. The
findings suggest the potential for further development of interactive picture books as a
valuable medium for disseminating Macanese culture. Future efforts should prioritise
continuous attention to user feedback and the AR technology's stability to ensure the work's
long-term effectiveness and impact.
augmented reality (AR) technology, focusing on the narratives of the A-Ma Temple and Nezha
Temple in Macau. The target audience comprises children aged 6-9 years to enhance their
concentration on aesthetic development and deepen their understanding of Macau's
historical and cultural heritage. The study resulted in the creating of a picture book that
integrates an interactive AR experience, resulting in highly satisfactory user feedback. The
findings suggest the potential for further development of interactive picture books as a
valuable medium for disseminating Macanese culture. Future efforts should prioritise
continuous attention to user feedback and the AR technology's stability to ensure the work's
long-term effectiveness and impact.
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Signed-FMA-Dissertation-Sarah - Shiyue Liang (Sarah).pdf
Size
70.85 MB
Format
Adobe PDF
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